Your star is dying. Build a colony that can survive what the sky does next, raise an Ark, fly it to orbit and cross the dark to another world. Then do it again.
Orders. Mark trees, rocks and berries to gather; draw storage and farm zones; plan buildings and rooms. Settlers choose their own work.
The Ark. Smelt stone into iron, forge hull plates, distil star fuel from food, chart the stars. Deliver it all to the Ark, then launch.
The sky. Meteors show their landing ring ten seconds early. Flares start fires. Quakes crack stone. Debris clears within a minute, or clear it yourself.
Controls. Drag or WASD to pan, wheel or pinch to zoom, Space to pause, 1–4 for speed, O Z F for orders, zones and defence; B to build walls, rooms and floors; U to buy furniture; R turns what you place, Ctrl+Z undoes, Esc drops a tool. The Steward can run the colony if you would rather watch.
The Ark holds orbit. Choose the next world.
Waking the colony…